I love it. 80 hours I've played.
Passed the Empire campaign on normal, Greenskins and dwarfs almost completed normal. Now chaos and vampyre counts remaining.
I find it hard to get the good word to sum up the game when I am completely lyrical how fun this game is.
The graphics are just fine although I can not handle max settings.
Upgrade choices for your "legendary lord" is very fun and innovative, I feel that it is very thorough overall among all factions.
And factions, yes, they are so different experiences with the various factions that I want to try more tactics and see which "units" that worked against which every time I drive a beat.
But generally dwarfs defensive when they have a strong focus on killing the enemy at a distance, they are very rugged, too, rarely retreats.
Greenskins include goblins, orcs, blackorcs, wolf, spiders, giant spider and a giant that can strike fear in the enemy.
The game contains a lot of morals.
Speaking of horror, vampyre counts spreads just that. Zombies, skeleton warriors, bats, dragons. The list is endless type at all different units it has available and more coming! This fraction hone in most of going right on with flanking fast furry things. The vampires spread their vampyric corruption to spread their civilization. This brings me on to:
Chaos, who spread terror in order to create chaos among its enemies. Chaos not build cities, rather than build camps and buildings developed thereby
And so the empire that I think has the broadest offering of units (also thanks to the mod) is also the funniest fraction so far and also the most challenging. I suspect that chaos will be chaos and I will also try Empire Hard to see what happens.
Empire has been heavily entrances and also own them good support from a distance with the crossbow men and musketeers. They also have wonderful Cavalry and the tough things that you can flank the resistance lightweight, incredibly durable cavalry that gives value for money as they cost.
To then play with your legendary lord who can put on a big bird that can fly on the battlefield makes the experience not worse. Then there is also cruel artillery and even a tank that can fire a blast and kept in close combat.
Wow what I look forward to a sequel already, have not you checked out the mods do so. Are incredibly good ones, mention a few:
# You're can go 10% further in your own provinces
# You're receiving a skill point to at every level up
# You're can have multiple units of choose from
# You're can zoom out more and less with the camera
#dina towns may walls
Would also write about the construction in the cities, it is adapted so that your small cities can reach max level 3 and your capital level 5 or 6. Take advantage of this to have high-level buildings in your capital and another in the rest.
With that said, I hope you feel that you got a glimpse of what the game means little, it is quite amazing strategically.